Jehan Diallo al Azeem

Description:

Male human cleric 2
LN Medium humanoid (human)
Init +0; Senses Perception +3

DEFENSE

AC 17, Touch 10, Flat-footed 17 (+5 armor, +2 shield)
hp 20 (2 HD; 2d8+4 Con+3 Toughness)
Fort +5, Ref +0, Will +6

OFFENSE

Speed 20 ft. (armored, 30 ft. normal)
Melee shortspear +2 (1d6+1)
Ranged javelin +1 (1d6+1) range 30 (max 150)
Special Attacks channel positive energy 30 ft. radius (1d6, DC 14 Will halves, oooooo/day)
Domain Powers (CL 2nd; concentration +5)

oooooo/day—inspiring word (+2 morale to attacks, skill/ability checks, and saves for 1 round)
o/day—Protection Aura (allies within 20’R gain +2 deflection to AC and CMD for 2 rounds)

Cleric Spells Prepared (CL 2nd; concentration +5)
1st: 3+1D (DC 14); 0: 4 (DC 13)

o 1:_______________ o 1:_______________ o 1:_______________ o 1D: divine favor or shield
o 0:_______________ o 0:_______________ o 0:_______________ o 0:_______________

Domains Nobility/Defense

STATISTICS

Str 12, Dex 10, Con 14, Int 13, Wis 16, Cha 16
Base Atk +1; CMB +2; CMD 12
Feats Combat Expertise, Toughness
Skills Acrobatics +0/–6*, Appraise +6, Bluff +3, Climb +1/–5*, Craft [armor] +6, Craft [other] +1, Diplomacy +8, Disguise +3, Escape Artist +0/–6*, Fly +0/–6*, Heal +3, Intimidate +3, Perception +3, Perform [any] +3, Profession [merchant] +8, Ride +0/–6*, Sense Motive +8, Stealth +0/–6*, Survival +3, Swim +1/–5*; * armor check
Languages Taldane (common), Osiriani
SQ aura (law), spontaneous casting (cure spells)
Combat Gear potion of cure light wounds (2)
Other Gear shortspear, javelin (5), scale mail, heavy wooden shield, wooden holy symbol, standard adventurer’s kit
Load light 43, medium 86, heavy 130, over head 130, off ground 260, push/drag 650
Currency 1040 gp

PERSONAL

Age 35; Birthdate 15 Pharast 4675; Deity Abadar (LN); Homeland Thuvia; Residence Celerity
Ht/Wt 6’4”/250; Hair/Eyes/Skin black/brown/dark
Experience 2,001/5,000

Bio:

Jehan Diallo al Azeem

Voyages of the Blood Ship kyfho